Tuesday, October 30, 2007

028: Oh, late nght, some progress.




I need to write some sentences to ease my mind.
    Ground floor:Administration/break room next to stimulant Cafe/ possibly gameroom? Lobby (first floor): Those going up one escalator must easily locate ticket stand, then concession, not necessarly next to each other? This portion will always be busy, whereas ground floor administration will not-- thus, place gameroom next to cafe, along with main bathrooms, but here, run into spacing problems. Gameroom may be pushed upstairs.


Orthogonal-- I feel boring.

The desk, presented to you:

On my desk:
Section/plans + Iron + Mech homework

Above my desk:
Above my desk

Underneath my desk:
Beneath my desk

Next to my desk:
On my wall, by my desk (right side)

And, my company:
On my desk

Yes, graveyard shift-- deadtime hours. No one here. I should start to go...

027: Process means cold hands, coffee, endless cp, tr, ex, and erase.




I am in the computer lab.

After a good weekend working on this scheme, a few suggestions from Doug:
  1. Medium theatres should be narrower instead of 42 x 39.5'. I've edited them to 32'x 48' instead, and rearranged method of entry/arrangement of seats inside.

  2. Escalators: I used some strange template that made them 21.9 degrees rather than 30. Like Jessy said, his Ching mantra, "1.732 times rise!" Instead, I used trigonometry and well, got the same. This changes a lot in my scheme, doubling the work.

  3. Less elevators, one more emergency stair.



Main worries:
  1. Cohesiveness of the scheme: will it stay intact after these changes? The escalators will change a lot of the plan, since initially, floors were planned according to the 21.9 degree template....

  2. Materials: what exactly, and how? What size panels? What do I want to show?

  3. And, combining the previous two: Will the experience I planned-- experiencing the city as one floats up the escalators-- be present in the product? Can there be a harmony between harmony and aesthetic intent?

  4. Emergency stairs-- I might need more.


Least of my worries/Minor worries:
  1. Parking spaces, need at least 5-10 more.

  2. Open spaces that serve no particular function-- I should embrace this, no?


Materials:
    Transparency: Escalators--> circulation completely clear, connection to city. Hallways--> opaque, separation from city, city lights blur, separation from vertical circulation. Restaurant--> moments of clarity (views), moments of walls (private). Lobby--> daylighting, facing north, no need for shading.


Links:

Friday, October 26, 2007

026: Quick section...




section of theatres

This is a maybe. Really, I'm thinking along the lines of just entering...instead of making mayhem of aisles, why not enter on flat ground, as it uniformly slopes downward? It'll just mean a much higher ceiling on ground level, but, I wouldn't be too worried about seats right?

025: Recycle, destroy, revamp, redo, edit, edit...




That's what it has been. A stream of editing, frustration, wanting to destoy papers, then finding somewhat a solution, then fixing, fixing.

What happened was....dimensions were clogging up the entrance. It became a tight spot, lossing its defination as rectangular-prism foyer.

So, I inverted the circulation. Instead of making an inner-loop pattern to get to the theaters, I converted it to an outer-loop, creating an even larger couryard space, larger plaza, openning up the first-floor lobby to overloop three total sides: Austin St., Dallas St., and directly over the parking lot.

Corner of Dallas/Austin

Front

The front side, you can see how the front parking lot filters into the plaza, whch filters people through the foyer where the mouth of the escalators are......

Back

The parking lot....circulation overlooks this, plus the outdoor theatre. One major change was height, which increased to +22'. I hope height isn't a fear, nor a problem. It only competes with what's around it?

The restaurant would be over on the left mass, which I left out at the moment because I refining what I already have.

Sunday, October 14, 2007

024: Excerpt, a look at FOA's Yokohama Port Terminal....



"Our proposal for the project start by declaring the site as an open public space and proposes to have the roof of the building as an open plaza, continuous with the surface of Yamashita Park as well as Akaranega Park.
The project is then generated from a circulation diagram that aspires to eliminate the linear structure characteristic of piers, and the directionality of the circulation."

"We wanted to make a pier where you can walk in on a certain path and walk out on a different path. We developed this looped diagram, in which we were chaining all the parts of the program. Then we assigned to every line of the diagram a surface. We were interested in playing with the ground."

"We started with certain principles and later combined and changed them. The changes are never visual or aesthetic; they are always technical or practical. We do not believe in the origin or in the end of a project. We believe in the medium of the process. We are totally opportunistic. The end is determined only by external forces, like deadlines of the contractors or the client."
FOA


So, outside...
Yokohama International Port Terminal >> Foreign Office Architects

Yokohama International Port Terminal >> Foreign Office Architects

Inside..
Yokohama International Port Terminal >> Foreign Office Architects
The program.

I'm amazed by this building as I read about it....the quoted paragraphs, I think, relates to the project we are doing now...pedestrians and the urban environment are essential driving forces here. The art of picking up people from the street, sending them through another path, returning them through another, presenting the city differently, then spiting them out through the front door to mingle with the city lights....

One of the focuses of FOA's Yokohama Port Terminal is allowing the locals to walk out onto the extremities of the pier and to "look back at their city." (I read this in Architectural Review, while doing homework.)

...It's one thing I want to achieve with my movie theatre...as movie-goers ride the escalators to their destinations, I want them to look outside and see the city lights passing them by...

"A poor man's New York..." as Doug says, our professor, when commenting on Houston's night-time skyline...

023: Somethings in the way...




That which is: how do I encase this with glass?

I want to make a sort of glass cave, a rectangular instead of triangular federation square:

Federation square atrium

Or maybe, just bring in the triangles from my previous project?

Who knows at this stage...

Saturday, October 13, 2007

022: Edit, Edit!




Of course, this is among the million edits a project must go through.

Last Wednesday, I talked to Blair for five minutes, and refocused my lobby on the second floor, where both rectangular prisms of theatres meet.

Today, I talked to Doug, whom agrees with this shift.

Then I realized I completely misinterpreted his interpretation of my original conceptual rendering. He said "open," not exterior, not "open to the sky!"

I proposed a shading device. A translucent, triangular shade which blocks the sun by day, and "becomes the sun" at night...becoming this glowing light above the giant space my building creates.



Although it is probably highly unlikely I will use this idea, I still like it. Not only does it have a resemblance to my earlier project (Project 2, the concession stand), but it has two (or three-- if decoration counts) functions: shade, artificial light.

Either way, the next step is to understand further the circulation of the theatre, and enclose it in glass.

Doug also suggested it could be a sorts of Guggenheim museum narrative: starting from the top to circulate back down. I don't like the idea at all, nor am I going to purpue it. I feel a movie theatre should be easy to read and not a nuissance. For godsakes, people just want to go to the movies, not manuever through an entire building! That's not the feature!

...even though the idea sounds romantic, flowing through a large, 70' space radiating, glowing with light. Romantic, but not entirely practical.

Friday, October 12, 2007

021: Excerpts & images from Colours...





Progress has been slow, somewhat thoughtful. And now, I am getting ahead of myself, needing to research many things:
  1. Open spaces, public spaces. How does an architect handle a roofless, open space yet still have proper shading + a overall "closed" look from the outside?

  2. Lighting & colour-- What is appropriate for a movie theatre? What type of lighting is available to use and exploit? What surfaces reflect the most light?

  3. Circulation and convenience-- in other words, does the circulation effect the placement of objects, or does the placement affect the circulation? How do people want to move in a movie theatre?

  4. Lastly, what's in the code? What can't I design, what are the measured limits embedded in a theatre?


I will partially address #2 with images:

The first, addressed colour and light directly-- how do you attract the attention from the outside to the inside?

Kunsthal (museum), Rotterdam/Netherlands, 1992 >> OMAKunsthal (museum), Rotterdam/Netherlands, 1992 >> OMA

^ Kunsthal (museum), Rotterdam/Netherlands, 1992 >> OMA

Then, the idea of threshold, through colour-- colour-coding the differences of spaces:

Second Stage Theatre, NY, 1999Third >> OMA

^ Second Stage Theatre, NY, 1999 >> OMA

Centre for the Visual Arts, University of East Anglia, Norwich, UK  >> Norman Foster

^ Centre for the Visual Arts, University of East Anglia, Norwich, UK >> Norman Foster

Lastly, there is art in covering the sun:

Third London Airport, Stansted, UK >> Norman Foster

^ Third London Airport, Stansted, UK >> Norman Foster

Norman Foster describes this airport as through he is looking through a shoji screen!:
"...a radical reinvention of the terminal as a building type, which has since become the model for future airports world-wide. One consequence is the opportunity to harness the benefits of natural light- both spiritually and technically. There are an infinite number of greys to choose from- and infinite variations on each one according to changes of light- both natural and artificial."


These pictures are mainly for inspiration, for vague direction, for thinking in matter of lighting, colour for threshold, greys for shading.

Wednesday, October 10, 2007

020: Quick link....




Generating to correct-rise escalators into .dwg files: this

Good.

019:

...maybe not so ruin?




The progress after so many hours?



This is the outdoor screen.



The right side of the overall theatre, you can see the elevators, the restaurant, the walkways/skywalks and the escalators.



A little more complete. Everything is fitting.

More to come...

Tuesday, October 9, 2007

018:

"does that spell ruin?"




So was what our professor, Doug, said, when I laughed nervously as they picked the second vague scheme, the one I did not like as much as the first.

The scheme....

They always tell us, "don't ruin it", don't kill the idea before it reaches its potential.

But the more and more I work with this scheme, the more I realize that is it the more sound one....

Nobody is sleeping tonight.

Monday, October 8, 2007

017:

two vague schemes

This is what I call, the "highway scheme," connecting Austin and Dallas St....

The "highway" scheme

Then, the "transparent circulation," showing to Austin and Dallas, how people move inside as they use the escalators/walk to their theatre showing.

The "transparant circulation"

I am not thinking in terms of form.... function, I think, goes before form. I have to make sure it vaguely works...

Saturday, October 6, 2007

016:

Completion of the Site Model

I'm behind in blogging. Quick 15 seconds yes?
Site model in a week.
The GRB!:





Our laser cut to perfection truss:


And the site model, as a whole:
downtown Houston site model

A job well done.

Thursday, October 4, 2007

015:

Final Project, thinking, thinking....

The professors stressed, "section, section, section.... the section is important."

But I don't know where to start. A movie theatre sounds difficult, so complex, in such a small site.

Disfigure this cube!

It feels difficult, tastes difficult, with little sleep, little experience with the big, the bigger, rather than a smaller task; pieces one can directly relate to.... Maybe it's just hard for me to relate to something 30' high, or, 70' wide.

I have one thing clear: focus on circulation. How will people walk around (outside & inside) this space? Is the parking garage situated somewhere accessible?

I'm focusing on a nexus, the lobby. The lobby is where, after you park, you go to it. The lobby is where you buy tickets, where you will find direction for the rest of the night.... Which wing is your movie in?

thinking, thinking, thinking...